Story

From the dawn of creation, the council has maintained the Balance across existence. Carrying out their orders are the Horsemen, Nephilim (powerful beings spawned from the unnatural union of angels and demons) who have pledged themselves to the Council and been granted immense power.

However, this power came at a tragic cost: the Horsemen were ordered to use their newfound strength to wipe out the rest of their kind. What followed was a bloody battle on Eden where the Horsemen, obeying the will of the Council, annihilated the Nephilim.

Still reeling from the events on Eden, War and Strife have been given a new assignment — Lucifer, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation.

Darksiders: Genesis is an action/adventure that tears its way through hordes of demons, angels, and everything in-between on its way to Hell and back with guns blazing and swords swinging. Genesis gives players their first look at the world of Darksiders before the events of the original game, as well as introduces the Horseman Strife.

 

Features:

  • Blast angels and demons as the gunslinging Horseman Strife, playable for the first time
  • Swap between the powerful swordsman War and Strife instantly in frenetic, single-player gameplay
  • Explore the epic world of Darksiders and wreak havoc with a friend in two-player cooperative mode
  • Experience a brand new story campaign that takes place before the original Darksiders, exploring the origin of the Seven Seals
  • Grow in strength and power as you collect items, abilities, weapon enhancements, creature cores and more

Fight together

Portrait War

War

War is a loyal Horseman who fights to uphold the Balance on behalf of the Council while wielding Chaoseater, a massive blade that he handles with equal parts ferocity and grace. Darksiders: Genesis introduces players to a younger version of War, when he had only recently become a Horseman and is still figuring out what it means to fight for the Balance. War sees no need to dwell in the past and has committed himself to becoming an efficient and deadly soldier, destroying the enemies of the Council without hesitation.

War is a loyal soldier, but struggles to contain a violent anger and temper. He strives to approach situations with logic, but when pushed he will strike down his enemies without hesitation. This younger version of War is a far more reckless and wild warrior than the seasoned hero of the original Darksiders, and he’ll have to work to maintain his relationship with fellow Horseman Strife while fighting to unravel a plot that threatens to destroy the Balance.

Portrait Strife

Strife

The gun-wielding Horseman Strife serves the Council to maintain the Balance while keeping an eye on his own best interests. Strife is decisive with a short fuse, always ready to empty a clip before asking a question. He fights fast and loose, utilizing his dual handguns Mercy and Redemption to tear down any angel or demon that stands in his way.

One of the last remaining Nephilim, Strife keeps his past close to the vest. He’s willing to take a chance on crazy leads and information that may not be totally reliable, as he knows he can easily shoot his way out if things go wrong. Strife struggles to understand what the Balance really is, and while he is close with the Horseman War, Strife’s insistence on self-perseverance and personal gain keep the two at odds.

Darksiders: A Retrospective

The hack n’ slash action RPG retelling of the tale of the Four Horsemen of the Apocalypse.

Darksiders Launches on PlayStation 3 and Xbox 360

January, 2010

Darksiders Launches on PC

September, 2010

Darksiders II Launches on PlayStation 3, Xbox 360 and PC

August, 2012

Darksiders II Launches with Nintendo Wii U console

November, 2012

Vigil Games, along with parent company THQ, close their doors following THQ’s December 2012 bankruptcy filing. The fate of the planned, third Darksiders game is in jeopardy

January, 2013

Nordic Games (now THQ Nordic) acquires the Darksiders franchise, along with several games, a few other THQ franchises, as well as the THQ trademark from bankruptcy court

April, 2013

The Darksiders II Deathinitive Edition releases for PlayStation 4, Xbox One and PC

November, 2015

The Darksiders Warmastered Edition releases for PlayStation 4, Xbox One and PC

November, 2016

THQ Nordic Announces Darksiders III is in development at Gunfire Games, a studio largely comprised of Darksiders franchise creators

May, 2017

Darksiders III releases for PlayStation 4, Xbox One and PC

November, 2018

THQ Nordic announces Darksiders Genesis

June, 2019

Darksiders Launches on PlayStation 3 and Xbox 360

„THQ and Vigil Games did an outstanding job creating an intellectual property that has weight.” – GameZone

Darksiders Launches on PC

Darksiders II Launches on PlayStation 3, Xbox 360 and PC

„In Darksiders II, Death is not an end, but rather, a portal to a memorable saga of snarling brutes and stolen souls.” – Gamespot

Darksiders II Launches with Nintendo Wii U console

Vigil Games, along with parent company THQ, close their doors following THQ’s December 2012 bankruptcy filing. The fate of the planned, third Darksiders game is in jeopardy

Nordic Games (now THQ Nordic) acquires the Darksiders franchise, along with several games, a few other THQ franchises, as well as the THQ trademark from bankruptcy court

The Darksiders II Deathinitive Edition releases for PlayStation 4, Xbox One and PC

The Darksiders Warmastered Edition releases for PlayStation 4, Xbox One and PC

THQ Nordic Announces Darksiders III is in development at Gunfire Games, a studio largely comprised of Darksiders franchise creators

Darksiders III releases for PlayStation 4, Xbox One and PC

THQ Nordic announces Darksiders Genesis

THQ Nordic announces Darksiders Genesis in development at Airship Syndicate, a studio founded by Joe Madureira and Ryan Stefanelli two of the Co-Founders of Vigil Games and Directors of Darksiders and Darksiders II

Darksiders III - Story

Earth is now overrun by the Seven Deadly Sins and the mystical creatures and degenerated beings that serve them.

The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore the balance and prove that she is the most powerful of the Horsemen.

Darksiders III – Fury’s Hollows

Darksiders III - 7 Deadly Sins

Sloth

Sloth

Of all the Sins, Sloth cares the least about… well, everything. Where the others focus on chaos and ruin, Sloth would prefer to leave the messy business of destroying the world to his siblings, as he relaxes in solitude. In combat, he uses his enormous size to crush his enemies.

Wrath

Wrath

Wrath feasts on the anger of others, stoking the fires of conflict in all living things to wage his violent crusade. The strongest of the Seven Deadly Sins, he relishes the ferocity of battle, dispatching foes with a savage, relentless brutality.

Envy

Envy

A wretched being dismissed even by her fellow Sins, Envy is the manifestation of jealousy. Harnessing otherworldly energy stolen from the labyrinths of Purgatory, she casts devastating spells to obliterate any that draw her ire. She seeks to claim all that Earth has to offer.

Avarice

Avarice

A cackling monstrosity of unchecked rapacity, Avarice embodies the very essence of greed. Now free, he adopts a goblin-like appearance, setting about hoarding anything that catches his eye. When threatened, he protects his stockpile with brute strength, laughing all the while.

Gluttony

Gluttony

Gluttony embodies the all-consuming nature of emptiness. A black hole of yearning, his hunger can never be satisfied. Dining on angels and demons alike, he seeks to fill the empty void that defines him; eating a Horseman just might do the trick.

Lust

Lust

A master of deception, Lust preys on buried desire. Endlessly charming, they conjure convincing illusions to disarm opponents. Lust can vanish and reappear instantly, overwhelming enemies with incredible speed. When delivering the killing blow, they always aims for the heart.

Pride

Pride

Pride is the de facto leader of the Sins, a title she seized long ago. Seeing herself as their superior, she rarely involves herself in their petty affairs. Instead, she observes the carnage they unleash from afar, preferring to focus on loftier goals than mere destruction.

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